Module Overview

Visual Design & User Experience

This module aims to:

  • To communicate a knowledge and understanding of the basic concepts of graphical user interface design.
  • To identify design guidelines and demonstrate applications that use them.
  • To demonstrate a number of different visual interface environments (desktop GUI, Web, Mobile phone interfaces).
  • To demonstrate how to prototype a user interface.

Module Code

WBDB H1002

ECTS Credits

5

*Curricular information is subject to change

Visual Design Concepts and Principles

Usability, Accessibility, User Experience, Design thinking, Design language, Graphical User Interface design principles (e.g. colour and graphical coding, layout); Cognitive factors and Usability

Visual user interfaces

General issues (applications, environment, user perspectives, controls, screen size, etc.), Desktop OS GUIs, Web based interfaces, Mobile interfaces (Phone, Tablet, etc.), Games interfaces and controls, Virtual and augmented reality, Haptics.

UI design, prototyping, and evaluation

Requirements analysis for usability, Interface modelling and prototyping (e.g. storyboards and interactive prototypes built using a UI interface designer, Balsamiq, MIT App Inventor, etc.), Usability testing and evaluation.

Media content

Appropriate use (of images, audio, and other content), media and file formats, sourcing media content (including licencing and copyright), Creating media content (e.g. image editing software)

Module Content & Assessment
Assessment Breakdown %
Other Assessment(s)100