TU Dublin students laughing outdoors on grangegormancampus

Game Design / Dearadh Cluichí

Course Title: Bachelor of Arts (Honours) in Game Design

2022 CAO Points: 468

Leaving Certificate Requirements:

Minimum Number of

Subjects

Higher

6

2/H5s

Minimum Grade in

Maths

English OR Irish

O4/H7

O4/H7

QQI/FET Requirements:

QQI/FET Award Required

Additional Requirements

Level 5:

1 OF THE FOLLOWING AWARDS:

  • CITXX Information Technology
  • 5M2146 Multimedia Production
  • 5M5048 Creative Media
  • 5M0529 / 5M17817 Software Development

DISTINCTION(S) REQUIRED:

CITXX - 5 DISTINCTIONS WHICH MUST INCLUDE:

C20012 Computer Architecture

AND

C20013 Computer Programming

OR

5M2146 / 5M5048 - 5 DISTINTIONS WHICH MUST INCLUDE:

5N1603 Computer 3D Modelling & Animation

AND

5N1651 Games Analysis Design

OR

5M0529 / 5M17817 - 5 DISTINTIONS WHICH MUST INCLUDE:

5N0541 / 5N17785  Fundamentals of Object Oriented Programming

AND

5N1651 Games Analysis Design

Level 6: Full level 6 award in a relevant discipline

Further details at www.tudublin.ie/qqi

Mature Applicants:

Applications from mature students (23+) are welcome. Further details at www.tudublin.ie/mature

If English is not your first language you will need to provide evidence of your English language proficiency as detailed on our website.  Applicants for this course should have a minimum IELTS (Academic Version) English Proficiency of 6 overall (or equivalent) with nothing less than 6 in each component.

This four-year course focuses on the creation and study of games. It covers the design and development of digital and analogue games, including PC, mobile, Web, card and board games.

Topics include in-depth analysis of games, practical hands-on development experience and theoretical game studies. Along the way, you’ll also learn important industry skills such as programming, game design, digital media asset creation, project management and game publishing. You will develop an in-depth understanding of the concepts, theories and models of game design and how they can be applied to both commercial and serious game development. 

You will be able to analyse and determine multiple approaches to game design, gameplay mechanics, UI controls and the context within which they’re used. You’ll use advanced skills from specialist areas to achieve goals, including the design and implementation of complex game systems, documentation of the design process, testing and publishing games. 

In Year 3, this is a focus on gaining real-world experience. Students will have the opportunity to get experience working with an external serious game partner, industry work experience or study abroad through an Erasmus exchange.

During the course, you will be continuously making games, from year 1 to year 4. You will work on both individual and team projects. Teamwork is an essential skill in the games industry and you will work in different teams to develop important soft skills such as communications and group decision making.

In your final year, you will complete a major game project demonstrating your full range of design and development skills.

IT Requirements: A personal laptop of sufficient specifications for game development is highly recommended. In general, most mid-high end gaming laptops should suffice for development. VR/AR development may require higher spec machines.

  • Animator
  • Audio and Video Programmer
  • Audio Designer
  • Entrepreneur/Business Set-up
  • Game Artist
  • Game Designer
  • Game Manager
  • Game Programmer
  • Game Researcher
  • Game Software Development
  • Game Tester
  • Games Analyst
  • Games Quality Assurance
  • Indie Game Developer
  • Level Designer
  • Game Producer
  • Media Content Developer
  • Product Manager
  • Production Manager
  • Project Manager
  • Realtime Visualisation Artist
  • Technical Artist
  • Unity Game Developer
  • Virtual Reality/Augmented Reality Developer
  • 3D Modeller
  • 2D Game Artist

Graduate employers:

  • DIGIT
  • Dreamfeel
  • Larian Studios
  • Rare
  • Romero Games
  • Intel
  • Gambrinous
  • Arcadem
  • Lemonchili Games
  • Black Shamrock
  • Creative Practice
  • Game Story and Character Development
  • Game Production
  • Ludology
  • Design Practice
  • Game Programming
  • Game Tools 

 

 

  • Games and Society, Culture and Context
  • Introduction to Academic Writing
  • Game Programming 2
  • Game Tools 2
  • Media Ethics
  • Production Studio
  • Digital Storytelling

 

  • Gamification and Serious Games
  • Media Theory
  • Dissertation Preparation
  • Prototyping Studio

Electives:

  • Game Art Practice
  • Game Asset Design
  • Game Engines
  • Work Placement
  • Erasmus

 

 

 

  • Major Game Project
  • Games Business and Publishing
  • Game Research Dissertation 

Electives:

  • Game Audio
  • Narrative Design
TU Code

TU984

Level

Level 8

Award

Bachelor of Arts (Honours)

Duration

4 years

Number of Places

24

Location

City Centre: Grangegorman

Fees

EU Fees

Non-EU Fees

Contact Us

Peter Lynch